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#58 - Becoming a Game Studio Co-Founder, with Moon Studios' Gennadiy Korol

Wednesday, November 2, 2022

Working on games is hard. It's even harder to go from an engineer to a founder of a game studio that is able to produce two blockbuster titles in a row. In today's show I chat with Moon Studios co-founder Gennadiy Korol about his work on Ori (if you're near an Xbox or a PC - the game is worth your time), learning the complexity of graphics engineering, and navigating the uncertainty that comes from starting a zero-to-one effort where you have nothing to fall back on.

The Show

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The podcast was produced by Den Delimarsky. Music by Wataboi from Pixabay.

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Transcript

Coming soon!

  • #11 - Interview with Eric Martel - episode artwork
  • #91 - The Future Of Software Engineering - Simon Guest (CTO, Code.org) - episode artwork
  • #84 - Tools Do Not Matter - Jason Lengstorf (Founder, Learn With Jason) - episode artwork